Players will now be public enemy number one for Search & Seizure Contracts and the Data Heist Public Event.As the Path of the Ronin event comes to an end, the Shadow Company operatives that have occupied the island will depart in pursuit of their next mission.Redeployment Drones are currently active across Ashika Island and will remain live as part of the Resurgence experience.We are temporarily disabling final circles in the north-western section of the map while we work on improvements for upcoming seasons.Increased the number of Contracts revealed over the course of the match to increase their availability in later circles.We are protective of the Solos squad size being a fair and balanced experience, and the Light Helo went against that ethos. The Light Helo has been disabled in Solos.Resurgence Supply Boxes being sprinkled throughout the map.More ground loot Supply Boxes, especially in the North of the map.We will be addressing this across Season 02 Reloaded and going into Season 03, with the first change being a guaranteed “Restock” Public Event in the 4th Circle.The regain opportunities in the late game.As a team we are focused on two core areas of the pacing of Battle Royale:.Bomb Drones have been temporarily removed while we fine tune them.To celebrate three years of Warzone, Players will be able to redeem a new free gift each day via the in-game Store that are symbolic of memories made since its surprise launch on March 10, 2020. Fixed an issue causing the Counter UAV to affect Player maps even while outside of the effective range.Īll squad sizes for Resurgence will be available through Season 02 Reloaded!įor regular updates about the Playlist and other Scheduled Events, check out the dedicated Warzone Trello Board.Fixed an issue preventing elevation arrows on map icons not accurately indicating their position.Fixed some issues causing rainbow glare to appear on the horizon in Al Mazrah (Xbox only).Loot cards for gas mask now more accurately reflect their damage amounts.Friendly pings and splash screens are now visible to spectators.The killfeed will now display who is about to redeploy when their Resurgence timer reaches 0. ![]() We will continue to refine as we move forwards given the importance of this feature to redeploying players.Spawn Protection will now disable at 25 meters, up from 19 meters, from the ground or a grounded player in Battle Royale modes.As Armor Plates are a critical part of the gameplay loop, Players will now automatically pick up Armor Plates as long as they have available inventory or Backpack space.The text has been removed from the Armor Break notification (when breaking all of an opponent’s Armor Plates) for improved clarity, whilst the icon has remained.Increased the scale of navigation pings on the Tacmap and Mini-Map for improved readability.The give-up timer while downed is now more consistent across modes and will last at least 3 seconds.Players will now be notified when calling a Cluster Strike or Precision Airstrike if they are too close to the affected zone.Improved directional tracing to prevent the Precision Airstrike targeting from sometimes landing behind the Players.Improved the Airstrike danger notification to be more consistent based on each damage location.Cluster Strike & Precision Airstrike Improvements.The existing “Airspace is too crowded” message will now have a trailing “for X seconds” attached to it to add better context for players.Fixed an issue preventing the War Tracks of a Patrol Boat’s driver from being heard while in the Patrol Boat turrets.Fixed an issue that caused War Tracks to randomly stop playing when in active in a vehicle. ![]() ![]()
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